Quasar League
ACADEMIC
UI/UX Designer // ~8 Member Team // Built in Unity3D
Joining halfway through the production cycle, I work with the team to rebuild their UI from scratch. While they have existing UI, it was largely placeholder and did not have a unified visual style. Together, we crafted a style that was sleek, sexy, and dynamic.
I rework existing screens and build new screens based upon required features from the game designers. After wireframing and building mockups, prototypes are created directly in Unity as I work side-by-side with engineers to ensure that features are correctly implemented in the game.
As the project progresses, more will be added to this page.